Category Archives: Xamarin

Now with Xamarin Certification

So just wanted to write a post as I just got my Xamarin Certified Mobile Professional certification today, very happy with that.

Very Quick Overview of Xamarin:

Xamarin is a cross-platform mobile development framework for developing Android and iOS apps. It allows a huge amount of code reuse through the use of the Xamarin.Forms framework and when coupled with UWP allows for all 3 major platforms to have an app developed at a huge reduction in cost, time, and effect (the magic 3 in my mind). The best bit is that it is all done using C# (and XAML if you want) and makes use of native APIs for those platforms. Xamarin tries to provide a wrapper that you use to do what you want but the underlying framework calls into the platform-specific APIs, obviously this doesn’t work in all cases but they recommend you can get anywhere from 70-90% code reuse.

I’ve been using Xamarin (not as part of my day-to-day job) for quite some time, about 2 years on and off I think. My goal has always been that I will move into mobile development (…again (my first job was as the Android developer within an R&D team)) and for quite a while I only had the time to do any mobile development in my spare time, which there was not a lot of and even less now. But to be honest it’s more than likely I didn’t make as much time as I could’ve to speed the process up… the lies we tell ourselves hey.

My introduction with mobile development was through Android (day to day job back in 2014/2015) and I had a Windows Phone for a few years so I made some apps for that and put them up on the Windows Store. Though nothing to shout about tbh, for example, the first was the classic Torch app, though one I was quite happy with was a Pokemon guessing game where users would guess the name of the Pokemon back on the silhouette (basically the “Who’s that Pokemon” game in the show). A few people seemed to like it, wouldn’t go looking for it though in case you were interested it’s not available in any of the stores. No doubt there are plenty of good alternatives, I even contacted the Pokemon Company the find out if I could somehow develop the game properly…. as you can imagine they were not interested.

Anyway coming back to Xamarin, when I heard about it I thought it was brilliant, started listening to the Xamarin Podcast, with James Montemagno and Pierce Boggan (check it out here), and attended one of the Xamarin Dev Days (which was really good and even got to have a go on the Hololens which was cool) though they don’t seem to be happening anymore. As mentioned becoming a mobile developer, specifically a Xamarin developer, has been in the works for a while now and I didn’t seem to be making much in the way of progress (always something taking up the time, I’m sure you’ve experienced similar problems right?) but a few months ago I just decided I was going to go for the certification and I would get it. After some time and effort, today is that day, if you are thinking about doing it yourself I highly recommend just starting the material on the Xamarin University website. Get through it as and when you can and before you know it you’ll be making a nice amount of progress. Even if you don’t want the get certified still worth a look, the content is free.

I’ll be releasing some material over the next few months about how to get started and possibly some other tutorials. I do have some other Introductory content coming up but I’m looking to target that in a more general sense using C++ and C#. Should hopefully get the ball rolling soon.

Thanks for reading and if you have any comments feel free to leave them or send me an email via the contact page.